Card Codex

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17 May 2024: Card library updated.

Fungus Sliver

3G · Creature — Fungus Sliver

All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Angelic Cub 1WCreature — Cat Angel Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it. As long as Angelic Cub has three or more +1/+1 counters on it, it has flying. 1/1
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Champion Lancer 4WWCreature — Human Knight Prevent all damage that would be dealt to Champion Lancer by creatures. 3/3
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Mounted Dreadknight 4RCreature — Vampire Knight Trample Mounted Dreadknight enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn. 5/4
Hollowhenge Huntmaster Creature — Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6
Essence Flux UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
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