M:tG card similarity search
R · Creature — Phyrexian Beast
Whenever Furnace Scamp deals combat damage to a player, you may sacrifice it. If you do, Furnace Scamp deals 3 damage to that player. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Fatespinner | 1UU | Creature — Human Wizard | At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2 |
| Soul-Guide Lantern | 1 | Artifact | When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. {T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. {1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card. |
| Acererak the Archlich | 2B | Legendary Creature — Zombie Wizard | When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon. Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature. 5/5 |
| Wall of Tears | 1U | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. 0/4 |
| Rare-B-Gone | 2BR | Sorcery | Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. |
| Nemesis of Reason | 3UB | Creature — Leviathan Horror | Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7 |
| Exile into Darkness | 4B | Sorcery | Target player sacrifices a creature with mana value 3 or less. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return Exile into Darkness from your graveyard to your hand. |
| Horn of Deafening | 4 | Artifact | {2}, {T}: Prevent all combat damage that would be dealt by target creature this turn. |
| Safeguard | 3WW | Enchantment | {2}{W}: Prevent all combat damage that would be dealt by target creature this turn. |
| High Priest of Penance | WB | Creature — Human Cleric | Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1 |