M:tG card similarity search
2R · Creature — Spirit
Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Village Watch | 4R | Creature — Human Werewolf | Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |
Icewrought Sentry | 2U | Creature — Elemental Soldier | Vigilance Whenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls. Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn. 2/3 |
Gilded Light | 1W | Instant | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Bloodbraid Elf | 2RG | Creature — Elf Berserker | Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/2 |
Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
Brute Strength | 1R | Instant | Target creature gets +3/+1 and gains trample until end of turn. |
Colossus | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
Colossal Might | RG | Instant | Target creature gets +4/+2 and gains trample until end of turn. |
Confidence from Strength | 2G | Sorcery | Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
Crash the Ramparts | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |