M:tG card similarity search
5RR · Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Name | Mana | Type | Text |
---|---|---|---|
Nerd Rage | 2U | Enchantment — Aura | Enchant creature When Nerd Rage enters the battlefield, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn." |
Vanish into Eternity | 2W | Instant | This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent. |
Natural Order | 2GG | Sorcery | As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |
Steel Dromedary | 3 | Artifact Creature — Camel | Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2 |
Sword of Forge and Frontier | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2} |
Necro-Impotence | BBB | Enchantment | Skip your untap step. At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step. |
Divine Smite | 1W | Instant | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) |
Avabruck Caretaker | 4GG | Creature — Human Werewolf | Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |
Hidetsugu and Kairi | 2UUB | Legendary Creature — Ogre Demon Dragon | Flying When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost. 5/4 |
Sanctum of Fruitful Harvest | 2G | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. |