Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Future Sight

2UUU · Enchantment

Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Similar cards

Color identity:
NameManaTypeText
Elven Warhounds 3GCreature — Dog Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Desynchronize 4UInstant Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
Dryad of the Ilysian Grove 2GEnchantment Creature — Nymph Dryad You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types. 2/4
Interplanar Tunnel Phenomenon When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
Forerunner of the Legion 2WCreature — Vampire Knight When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/2
Bone Harvest 2BInstant Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.
Witness the Future 2USorcery Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Aggressive Mining 3REnchantment You can't play lands. Sacrifice a land: Draw two cards. Activate only once each turn.
Rites of Flourishing 2GEnchantment At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.
Turf Wound 2RInstant Target player can't play lands this turn. Draw a card.
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