Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Futurist Operative

3U · Creature — Human Ninja

As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 3/4

Similar cards

Color identity:
NameManaTypeText
The Abyss 3BWorld Enchantment At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Drudge Spell BBEnchantment {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Blizzard GGEnchantment Cast this spell only if you control a snow land. Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Creatures with flying don't untap during their controllers' untap steps.
Mountain Bandit RCreature — Human Soldier Rogue Haste 1/1
Heronblade Elite 2GCreature — Human Warrior Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. {T}: Add X mana of any one color, where X is Heronblade Elite's power. 1/1
Geralf, Visionary Stitcher 2ULegendary Creature — Human Wizard Zombies you control have flying. {U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. 1/4
Mana Vapors 1USorcery Lands target player controls don't untap during their next untap step.
Triumph of Cruelty 2BEnchantment At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Okina Nightwatch 4GCreature — Human Monk As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. 4/3
Crookclaw Elder 5UCreature — Bird Wizard Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. 3/2
Page 235