M:tG card similarity search
3U · Artifact — Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6
Name | Mana | Type | Text |
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Bat- | Creature — Bat | Flying At the beginning of each end step, if an opponent lost 3 or more life this turn, Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +1/+1 | |
Scourge of Numai | 3B | Creature — Demon Spirit | At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 4/4 |
Vapor Snag | U | Instant | Return target creature to its owner's hand. Its controller loses 1 life. |
Midnight Crusader Shuttle | 4 | Artifact — Vehicle | Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player. Crew 2 3/4 |
Deploy | 2WU | Instant | Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control. |
Shattered Angel | 3WW | Creature — Phyrexian Angel | Flying Whenever a land enters the battlefield under an opponent's control, you may gain 3 life. 3/3 |
Voldaren Thrillseeker | 2R | Creature — Vampire Warrior | Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target. 1/1 |
Explosive Derailment | R | Instant | Spree (Choose one or more additional costs.) + {2} — Explosive Derailment deals 4 damage to target creature. + {2} — Destroy target artifact. |
Hired Hexblade | 1B | Creature — Elf Warlock | When Hired Hexblade enters the battlefield, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2 |
Radiant Solar | 5W | Creature — Angel | Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6 |