Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gaea's Cradle

· Legendary Land

{T}: Add {G} for each creature you control.

Similar cards

Color identity:
NameManaTypeText
Thornglint Bridge Artifact Land Thornglint Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {W}.
Cryptic Caves Land {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
Lord of the Unreal UUCreature — Human Wizard Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) 2/2
Kellan, the Fae-Blooded 2RLegendary Creature — Human Faerie Double strike Other creatures you control get +1/+0 for each Aura and Equipment attached to Kellan, the Fae-Blooded. 2/2
Twists and Turns GEnchantment If a creature you control would explore, instead you scry 1, then that creature explores. When Twists and Turns enters the battlefield, target creature you control explores. When a land enters the battlefield under your control, if you control seven or more lands, transform Twists and Turns.
Mishra's Workshop Land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Cradle Clearcutter 6Artifact Creature — Golem Prototype {2}{G} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) {T}: Add an amount of {G} equal to Cradle Clearcutter's power. 3/6
Oak Street Innkeeper 2GCreature — Elf As long as it's not your turn, tapped creatures you control have hexproof. 1/2
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Lost in the Maze XUUEnchantment Flash When Lost in the Maze enters the battlefield, tap X target creatures. Put a stun counter on each of those creatures you don't control. (If a permanent with a stun counter would become untapped, remove one from it instead.) Tapped creatures you control have hexproof.
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