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17 May 2024: Card library updated.

Gaea's Embrace

2GG · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 and has trample. {G}: Regenerate enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Sterling Grove GWEnchantment Other enchantments you control have shroud. (They can't be the targets of spells or abilities.) {1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Divine Sacrament 1WWEnchantment White creatures get +1/+1. Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.
Pillar of War 3Artifact Creature — Golem Defender As long as Pillar of War is enchanted, it can attack as though it didn't have defender. 3/3
Delver's Torch 1WArtifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Havenwood Wurm 6GCreature — Wurm Flash (You may cast this spell any time you could cast an instant.) Trample 5/6
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Psychic Overload 3UEnchantment — Aura Enchant permanent When Psychic Overload enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards: Untap this permanent."
Stonewood Invocation 3GInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Kasmina's Transmutation 1UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
Mystic Veil 1UEnchantment — Aura You may cast Mystic Veil as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)
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