M:tG card similarity search
3G · Creature — Elemental Warrior
Gaea's Protector must be blocked if able. 4/2
Name | Mana | Type | Text |
---|---|---|---|
Laccolith Rig | R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. |
Vine Snare | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. |
Redcap Raiders | 2R | Creature — Goblin Warrior | Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn. 3/2 |
Werewolf Lightning Mage | Stickers | {TK}{TK} — Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on this permanent. {TK}{TK}{TK}{TK} — Whenever a creature blocks this creature, that creature gets -4/-4 until end of turn. {TK}{TK} — 4/1 {TK}{TK}{TK} — 3/5 | |
Gaseous Form | 2U | Enchantment — Aura | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Sandskin | 2W | Enchantment — Aura | Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature. |
Rune-Tail's Essence | Legendary Enchantment | Prevent all damage that would be dealt to creatures you control. | |
Pongify | U | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. |
Belligerent of the Ball | 2R | Creature — Ogre Warrior | Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3 |
Shatterskull Charger | 1RR | Creature — Giant Warrior | Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3 |