M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Return Upon the Tide | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell {3}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Lurking Green Dragon | 3G | Creature — Dragon | Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4 |
Cerulean Sphinx | 4UU | Creature — Sphinx | Flying {U}: Cerulean Sphinx's owner shuffles it into their library. 5/5 |
Vampire Interloper | 1B | Creature — Vampire Scout | Flying Vampire Interloper can't block. 2/1 |
Soulcatcher | 1W | Creature — Bird Soldier | Flying Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher. 1/1 |
Shaper Apprentice | 1U | Creature — Merfolk Wizard | Shaper Apprentice has flying as long as you control another Merfolk. 2/1 |
Archmage of Echoes | 4U | Creature — Faerie Wizard | Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4 |
Kalastria Nightwatch | 4B | Creature — Vampire Warrior Ally | Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5 |
Eyetwitch | B | Creature — Eye Bat | Flying When Eyetwitch dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 1/1 |
Coastal Hornclaw | 4U | Creature — Bird | Sacrifice a land: Coastal Hornclaw gains flying until end of turn. 3/3 |