M:tG card similarity search
GG · Enchantment
{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice Gaea's Touch: Add {G}{G}.
Name | Mana | Type | Text |
---|---|---|---|
Karfell Harbinger | 1U | Creature — Zombie Wizard | {T}: Add {U}. Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. 1/3 |
Arch of Orazca | Land | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing. | |
Phyrexian Tower | Legendary Land | {T}: Add {C}. {T}, Sacrifice a creature: Add {B}{B}. | |
Mountain Mover | 2R | Artifact — Vehicle | Flying, haste Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 5/3 |
Khenra Spellspear | 1R | Creature — Jackal Warrior | Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/2 |
Escape Tunnel | Land | {T}, Sacrifice Escape Tunnel: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice Escape Tunnel: Target creature with power 2 or less can't be blocked this turn. | |
Defiant Salvager | 2B | Creature — Aetherborn Artificer | Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery. 2/2 |
The Grim Captain | Legendary Creature — Skeleton Spirit Pirate | Menace, trample, lifelink, hexproof Whenever The Grim Captain attacks, each opponent sacrifices a nonland permanent. Then you may put an exiled creature card used to craft The Grim Captain onto the battlefield under your control tapped and attacking. 7/7 | |
Coax from the Blind Eternities | 2U | Sorcery | You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand. |
Hunting Wilds | 3G | Sorcery | Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands. |