M:tG card similarity search
· Sorcery
Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Name | Mana | Type | Text |
---|---|---|---|
Embolden | 2W | Instant | Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Case of the Shifting Visage | 1UU | Enchantment — Case | At the beginning of your upkeep, surveil 1. To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.) |
Bloodletter of Aclazotz | 1BBB | Creature — Vampire Demon | Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) 2/4 |
Resplendent Marshal | 1WW | Creature — Angel Warrior | Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. 3/3 |
Cranial Archive | 2 | Artifact | {2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card. |
Zombie Assassin | 4B | Creature — Zombie Assassin | {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2 |
Kami of Whispered Hopes | 2G | Creature — Spirit | If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is Kami of Whispered Hopes's power. 1/1 |
Careful Consideration | 2UU | Instant | Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards. |
Rout | 3WW | Sorcery | You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated. |
Divine Smite | 1W | Instant | Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.) |