Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gainsay

1U · Instant

Counter target blue spell.

Similar cards

Color identity:
NameManaTypeText
Ursine Fylgja 4WCreature — Spirit Bear Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. 3/3
Freeze in Place 1USorcery Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Charmed Stray WCreature — Cat Lifelink When Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray. 1/1
Vanish into Eternity 2WInstant This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.
Deadly Designs 1BEnchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Cinderslash Ravager 4RGCreature — Phyrexian Warrior This spell costs {1} less to cast for each permanent you control with oil counters on it. Vigilance When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control. 5/5
Shieldhide Dragon 5WCreature — Dragon Flying, lifelink Megamorph {5}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Stonecoil Serpent XArtifact Creature — Snake Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. 0/0
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Steppe Glider 4WCreature — Elemental Flying, vigilance {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn. 2/4
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