Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Galadhrim Ambush

3G · Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.

Similar cards

Color identity:
NameManaTypeText
Ochran Assassin 1BGCreature — Elf Assassin Deathtouch All creatures able to block Ochran Assassin do so. 1/1
Basilisk Gate Land — Gate {T}: Add {C}. {2}, {T}: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Avalanche X2RRSorcery Destroy X target snow lands.
Incendiary REnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a fuse counter on Incendiary. When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Aggravate 3RRInstant Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
Archipelagore 5UUCreature — Leviathan Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step. 7/7
Martyr of Sands WCreature — Human Cleric {1}, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life. 1/1
Crabapple Cohort 4GCreature — Treefolk Warrior Crabapple Cohort gets +1/+1 as long as you control another green creature. 4/4
Marisi, Breaker of the Coil 1RGWLegendary Creature — Cat Warrior Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 5/4
Page 195