Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gale, Temporal Conduit

3UU · Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5

Similar cards

Color identity:
NameManaTypeText
Thermo-Alchemist 1RCreature — Human Shaman Defender {T}: Thermo-Alchemist deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist. 0/3
Firesong and Sunspeaker 4RWLegendary Creature — Minotaur Cleric Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player. 4/6
Muddle the Mixture UUInstant Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Guttersnipe 2RCreature — Goblin Shaman Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. 2/2
Blistercoil Weird U/RCreature — Weird Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. 1/1
Thousand-Year Storm 4UREnchantment Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Strixhaven Plane — Arcavios Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.) Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4
Pyre Hound 3RCreature — Elemental Dog Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound. 2/3
Fire Urchin 1RCreature — Elemental Trample Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn. 1/3
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