Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gale, Temporal Conduit

3UU · Legendary Creature — Human Wizard

Whenever you cast an instant or sorcery spell, draw a card, then discard a card. 4/5

Similar cards

Color identity:
NameManaTypeText
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Conduit of Worlds 2GGArtifact You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Heliod, the Radiant Dawn 2WWLegendary Enchantment Creature — God When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 4/4
To Arms! 1WInstant Untap all creatures you control. Draw a card.
Drekavac 1BCreature — Beast When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card. 3/3
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Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Skyshroud Blessing 1GInstant All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.) Draw a card.
Robe of the Archmagi 2UArtifact — Equipment Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}
Arctic Wolves 3GGCreature — Wolf Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5
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