M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Heralds of Tzeentch | 4U | Creature — Demon | Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/3 |
Supreme Exemplar | 6U | Creature — Elemental | Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/10 |
Joust | 1R | Sorcery | Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.) |
Tombstalker | 6BB | Creature — Demon | Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5 |
Maelstrom Wanderer | 5GUR | Legendary Creature — Elemental | Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) 7/5 |
Banding Sliver | 3WW | Creature — Sliver | All Slivers have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 3/3 |
Emblem of the Warmind | 1R | Enchantment — Aura | Enchant creature you control Creatures you control have haste. |
Fervor | 2R | Enchantment | Creatures you control have haste. (They can attack and {T} as soon as they come under your control.) |
Khalni Ambush | 2G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Pounce | 1G | Instant | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |