M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Takeno, Samurai General | 5W | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3 |
Skygames | 1U | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery." |
Duskfang Mentor | 2B | Creature — Human Cleric | When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control. {1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink. 1/3 |
Lathliss, Dragon Queen | 4RR | Legendary Creature — Dragon | Flying Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn. 6/6 |
Upriser Renegade | 1R | Creature — Human Samurai | Upriser Renegade gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.) 1/3 |
Savage Stomp | 2G | Sorcery | This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Expedition Raptor | 3WW | Creature — Bird | Flying When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/2 |
Ethersworn Sphinx | 7WU | Artifact Creature — Sphinx | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 4/4 |
Ghost Ship | 2UU | Creature — Spirit | Flying {U}{U}{U}: Regenerate Ghost Ship. 2/4 |
Will-o'-the-Wisp | B | Creature — Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: Regenerate Will-o'-the-Wisp. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 0/1 |