Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Galina's Knight

WU · Creature — Merfolk Knight

Protection from red 2/2

Similar cards

Color identity:
NameManaTypeText
Diregraf Colossus 2BCreature — Zombie Giant Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token. 2/2
Hall Monitor RCreature — Lizard Shaman Haste {1}{R}, {T}: Target creature can't block this turn. 1/1
Fire Servant 3RRCreature — Elemental If a red instant or sorcery spell you control would deal damage, it deals double that damage instead. 4/3
Teferi's Moat 3WUEnchantment As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.
Shrewd Hatchling 3U/RCreature — Elemental Shrewd Hatchling enters the battlefield with four -1/-1 counters on it. {U/R}: Target creature can't block Shrewd Hatchling this turn. Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling. Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling. 6/6
Scepter of Dominance 1WWArtifact {W}, {T}: Tap target permanent.
Vulshok Battlemaster 4RCreature — Human Warrior Haste When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.) 2/2
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Soulflayer 4BBCreature — Demon Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance. 4/4
Battlefield Thaumaturge 1UCreature — Human Wizard Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. 2/1
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