Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Game Plan

5U · Sorcery

Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Similar cards

Color identity:
NameManaTypeText
Silverchase Fox 1WCreature — Fox {1}{W}, Sacrifice Silverchase Fox: Exile target enchantment. 2/2
Outrageous Robbery XBBInstant Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Carrion Wurm 3BBCreature — Zombie Wurm Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. 6/5
Traveler's Amulet 1Artifact {1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Wanderer's Twig 1Artifact {1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Implement of Examination 3Artifact {U}, Sacrifice Implement of Examination: Draw a card. When Implement of Examination is put into a graveyard from the battlefield, draw a card.
Rootless Yew 3GGCreature — Treefolk When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. 5/4
Flux 2USorcery Each player discards any number of cards, then draws that many cards. Draw a card.
Jon Irenicus, the Exile 2UBLegendary Creature — Elf Wizard At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5
Sword of Hearth and Home 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
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