Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Game Plan

5U · Sorcery

Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Similar cards

Color identity:
NameManaTypeText
Xiahou Dun, the One-Eyed 2BBLegendary Creature — Human Soldier Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared. 3/2
Arid Mesa Land {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Nervous Gardener 1GCreature — Dryad Disguise {G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Nervous Gardener is turned face up, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. 2/2
Wooded Foothills Land {T}, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Bloodstained Mire Land {T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Jandor's Ring 6Artifact {2}, {T}, Discard the last card you drew this turn: Draw a card.
Savior of Ollenbock 1WWCreature — Human Soldier Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever Savior of Ollenbock trains, exile up to one other target creature from the battlefield or creature card from a graveyard. When Savior of Ollenbock leaves the battlefield, put the exiled cards onto the battlefield under their owners' control. 1/2
"Ach! Hans, Run!" 2RRGGEnchantment At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library for a card with that name, put it onto the battlefield, then shuffle. That creature gains haste. Exile it at the beginning of the next end step.
Drawn from Dreams 2UUSorcery Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order.
Vault Robber 1RCreature — Dwarf Rogue {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/3
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