Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gang Up

XB · Instant

Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Destroy target creature with power X or less.

Similar cards

Color identity:
NameManaTypeText
Unforge 2RInstant Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
Return to Nature 1GInstant Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Sanctum of Stone Fangs 1BLegendary Enchantment — Shrine At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Orcish Veteran 2RCreature — Orc Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. 2/2
Akoum Plane — Zendikar Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted.
Feed the Swarm 1BSorcery Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Zoyowa's Justice 1RInstant The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Thieving Skydiver 1UCreature — Merfolk Rogue Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver. 2/1
Annihilate 3BBInstant Destroy target nonblack creature. It can't be regenerated. Draw a card.
Mogg Assassin 2RCreature — Goblin Assassin {T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose. 2/1
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