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17 May 2024: Card library updated.

Garenbrig Squire

1G · Creature — Human Soldier

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.) 2/2

Similar cards

Color identity:
NameManaTypeText
Resounding Roar 1GInstant Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Pendelhaven Elder 1GCreature — Elf Shaman {T}: Each 1/1 creature you control gets +1/+2 until end of turn. 1/1
Nocturnal Raid 2BBInstant Black creatures get +2/+0 until end of turn.
Bounty of Might 4GGInstant Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn. Target creature gets +3/+3 until end of turn.
Seeds of Strength GWInstant Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn. Target creature gets +1/+1 until end of turn.
Pardic Swordsmith 2RCreature — Dwarf {R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn. 1/1
Griffin Rider 1WCreature — Human Knight As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying. 1/1
Grimclaw Bats 1BCreature — Bat Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1
Dragonborn Immolator 3RCreature — Dragon Shaman {2}{R}: Dragonborn Immolator gets +1/+0 until end of turn. Gift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number." 2/4
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