Card Codex

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17 May 2024: Card library updated.

Gargadon

5RR · Creature — Beast

Trample Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 7/5

Similar cards

Color identity:
NameManaTypeText
Extinguish the Light 2BBInstant Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Tribal Golem 6Artifact Creature — Golem Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and "{B}: Regenerate Tribal Golem" as long as you control a Zombie. 4/4
Law-Rune Enforcer WCreature — Human Soldier {1}, {T}: Tap target creature with mana value 2 or greater. 1/2
Ironclaw Buzzardiers 2RCreature — Orc Scout Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. 2/2
Cruel Cut 1BInstant Destroy target creature with power 2 or less.
Defeat 1BSorcery Destroy target creature with power 2 or less.
Reave Soul 1BSorcery Destroy target creature with power 3 or less.
Vanquish the Weak 2BInstant Destroy target creature with power 3 or less.
Wormwood Dryad 2GCreature — Dryad {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1
Nexus Wardens 2GCreature — Satyr Archer Reach Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life. 1/4
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