Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Garna, the Bloodflame

3BR · Legendary Creature — Human Warrior

Flash When Garna, the Bloodflame enters the battlefield, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste. 3/3

Similar cards

Color identity:
NameManaTypeText
Minotaur de Force 1RCreature — Minotaur Performer Haste When Minotaur de Force enters the battlefield, you get {TK}, then you may put a sticker on a nonland permanent you own. 2/1
Target Minotaur 1RCreature — Minotaur Warrior Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1
Soul Snuffers 2BBCreature — Elemental Shaman When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3
Purphoros, Bronze-Blooded 4RLegendary Enchantment Creature — God Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step. 7/6
Deadeye Harpooner 2WCreature — Dwarf Warrior Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls. 2/2
White Plume Adventurer 2WCreature — Orc Cleric When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3
Merfolk Tunnel-Guide GUCreature — Merfolk Wizard When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." 2/2
Ordinary Pony 2WHost Creature — Horse When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. 2/3
Burning-Yard Trainer 4RCreature — Human Knight Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. 3/3
Atzocan Seer 1GWCreature — Human Druid {T}: Add one mana of any color. Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand. 2/3
Page 143