M:tG card similarity search
5GG · Creature — Beast
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.) 7/7
Name | Mana | Type | Text |
---|---|---|---|
Horde of Notions | WUBRG | Legendary Creature — Elemental | Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost. 5/5 |
Plated Crusher | 4GGG | Creature — Beast | Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/6 |
Sigarda's Aid | W | Enchantment | You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
Geist-Fueled Scarecrow | 4 | Artifact Creature — Scarecrow | Creature spells you cast cost {1} more to cast. 4/4 |
Arrogant Wurm | 3GG | Creature — Wurm | Trample Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
Reckless Wurm | 3RR | Creature — Wurm | Trample Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
Narset, Parter of Veils | 1UU | Legendary Planeswalker — Narset | Each opponent can't draw more than one card each turn. [−2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Loyalty 5 |
Volrath's Dungeon | 2BB | Enchantment | Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery. |
Floriferous Vinewall | 1G | Creature — Plant Wall | Defender When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 0/2 |
Emergence Zone | Land | {T}: Add {C}. {1}, {T}, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash. |