Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Garruk, Savage Herald

4GG · Legendary Planeswalker — Garruk

[+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. [−2]: Target creature you control deals damage equal to its power to another target creature. [−7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Captain Sisay 2GWLegendary Creature — Human Soldier {T}: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle. 2/2
Innocuous Researcher 3GCreature — Centaur Detective Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn. 3/4
Royal Herbalist WCreature — Human Cleric {2}, Exile the top card of your library: You gain 1 life. 1/1
Mordant Dragon 3RRRCreature — Dragon Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. 5/5
Battle-Rage Blessing 1BInstant Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Offer Immortality 1BInstant Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Drafna's Restoration USorcery Put any number of target artifact cards from target player's graveyard on top of their library in any order.
Spiraling Embers 3RSorcery — Arcane Spiraling Embers deals damage to any target equal to the number of cards in your hand.
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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