Card Codex

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17 May 2024: Card library updated.

Garruk Wildspeaker

2GG · Legendary Planeswalker — Garruk

[+1]: Untap two target lands. [−1]: Create a 3/3 green Beast creature token. [−4]: Creatures you control get +3/+3 and gain trample until end of turn. Loyalty 3

Similar cards

Color identity:
NameManaTypeText
Squirrel Squatters 3GGCreature — Squirrel When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4
Squirrel Sanctuary GEnchantment When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand.
Bant Battlemage 2WCreature — Human Wizard {G}, {T}: Target creature gains trample until end of turn. {U}, {T}: Target creature gains flying until end of turn. 2/2
Izoni, Center of the Web 4BGLegendary Creature — Elf Detective Menace Whenever Izoni, Center of the Web enters the battlefield or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach. Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life. 5/4
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
Albiorix, Goose Tyrant 1GULegendary Creature — Bird Flying, Trample, Ward {1} Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile. 3/3
Archetype of Aggression 1RREnchantment Creature — Human Warrior Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2
A-Skemfar Elderhall Land Skemfar Elderhall enters the battlefield tapped. {T}: Add {G}. {1}{B}{B}{G}, {T}, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Whirling Strike 1RInstant Target creature gets +2/+0 and gains first strike and trample until end of turn.
Druidic Satchel 3Artifact {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
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