M:tG card similarity search
3 · Artifact — Equipment
Gate Smasher can be attached only to a creature with toughness 4 or greater. Equipped creature gets +3/+0 and has trample. Equip {3}
Name | Mana | Type | Text |
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Supernatural Rescue | 3W | Enchantment — Aura | This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. |
Citywide Bust | 1WW | Sorcery | Destroy all creatures with toughness 4 or greater. |
Lord of Atlantis | UU | Creature — Merfolk | Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2 |
Ghost-Lit Nourisher | 2G | Creature — Spirit | {2}{G}, {T}: Target creature gets +2/+2 until end of turn. Channel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn. 2/1 |
Staggering Insight | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." |
Mystic Penitent | W | Creature — Human Nomad Mystic | Vigilance Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying. 1/1 |
Stoneforge Masterwork | 1 | Artifact — Equipment | Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2} |
Built to Smash | R | Instant | Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
Spectral Hunt-Caller | 4G | Creature — Wolf Spirit | {5}{G}: Creatures you control get +1/+1 and gain trample until end of turn. 4/4 |
Ludevic's Abomination | Creature — Lizard Horror | Trample 13/13 |