M:tG card similarity search
· Land — Forest Gate
Gate to Manorborn enters the battlefield tapped. {3}{G}, {T}: Seek a nonland card. Activate only once. {T}: Add {G}.
Name | Mana | Type | Text |
---|---|---|---|
Multani's Acolyte | GG | Creature — Elf | Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1 |
March from the Black Gate | 1B | Enchantment | When March from the Black Gate enters the battlefield and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Boreal Druid | G | Snow Creature — Elf Druid | {T}: Add {C}. 1/1 |
Druid of the Anima | 1G | Creature — Elf Druid | {T}: Add {R}, {G}, or {W}. 1/1 |
Druid of the Cowl | 1G | Creature — Elf Druid | {T}: Add {G}. 1/3 |
Elvish Mystic | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
Fyndhorn Elder | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
Fyndhorn Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
Greenweaver Druid | 2G | Creature — Elf Druid | {T}: Add {G}{G}. 1/1 |
Knotvine Mystic | RGW | Creature — Elf Druid | {1}, {T}: Add {R}{G}{W}. 2/2 |