M:tG card similarity search
2G · Creature — Sheep
Gatebreaker Ram gets +1/+1 for each Gate you control. As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample. 2/2
Name | Mana | Type | Text |
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Frenetic Ogre | 4R | Creature — Ogre | {R}, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn. 2/3 |
Archangel of Strife | 5WW | Creature — Angel | Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6 |
Liege of the Tangle | 6GG | Creature — Elemental | Trample Whenever Liege of the Tangle deals combat damage to a player, you may choose any number of target lands you control and put an awakening counter on each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakening counter on it. They're still lands. 8/8 |
Somberwald Alpha | 3G | Creature — Wolf | Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/2 |
Wrench | W | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice Wrench: Draw a card. Equip {2} |
Multiform Wonder | 5 | Artifact Creature — Construct | When Multiform Wonder enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn. Pay {E}: Multiform Wonder gets +2/-2 or -2/+2 until end of turn. 3/3 |
Sprite Noble | 1UU | Creature — Faerie Noble | Flying Other creatures you control with flying get +0/+1. {T}: Other creatures you control with flying get +1/+0 until end of turn. 2/2 |
Pardic Swordsmith | 2R | Creature — Dwarf | {R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn. 1/1 |
Skyblade's Boon | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard. |
Radiant Grace | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. |