Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gatekeeper Gargoyle

6 · Artifact Creature — Gargoyle

Flying Gatekeeper Gargoyle enters the battlefield with a +1/+1 counter on it for each Gate you control. 3/3

Similar cards

Color identity:
NameManaTypeText
Sicarian Infiltrator 2UArtifact Creature — Human Soldier Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card. 1/2
Cordial Vampire BBCreature — Vampire Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control. 1/1
Ogre Gatecrasher 3RCreature — Ogre Rogue When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. 3/3
Planar Incision 1UInstant Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Glaze Fiend 1BArtifact Creature — Illusion Flying Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn. 0/1
Ajani, the Greathearted 2GWLegendary Planeswalker — Ajani Creatures you control have vigilance. [+1]: You gain 3 life. [−2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. Loyalty 5
Myojin of Roaring Blades 5RRRLegendary Creature — Spirit Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. 7/4
Sentinels of Glen Elendra 3UCreature — Faerie Soldier Flash Flying 2/3
Urborg Scavengers 2BCreature — Spirit Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2
Dormant Grove 3GEnchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.
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