M:tG card similarity search
2U · Creature — Vedalken Rogue
Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunted Ghoul | B | Creature — Zombie | Hunted Ghoul can't block Humans. 1/2 |
| Scalpelexis | 4U | Creature — Beast | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process. 1/5 |
| Volt-Charged Berserker | Creature — Human Berserker | Volt-Charged Berserker can't block. 4/3 | |
| Elder Spawn | 4UUU | Creature — Spawn | At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6 |
| Bone Dancer | 1BB | Creature — Zombie | Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn. 2/2 |
| Giltgrove Stalker | 1G | Creature — Merfolk Warrior | Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1 |
| Psychic Frog | UB | Creature — Frog | Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on Psychic Frog. Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. 1/2 |
| Gaea's Protector | 3G | Creature — Elemental Warrior | Gaea's Protector must be blocked if able. 4/2 |
| Staggering Insight | WU | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card." |
| Blurred Mongoose | 1G | Creature — Mongoose | This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1 |