M:tG card similarity search
2U · Creature — Vedalken Rogue
Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. Whenever Gateway Sneak deals combat damage to a player, draw a card. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| The Raven's Warning | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. |
| Gaea's Herald | 1G | Creature — Elf | Creature spells can't be countered. 1/1 |
| Satoru, the Infiltrator | UB | Legendary Creature — Human Ninja Rogue | Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3 |
| Fleet-Footed Monk | 1W | Creature — Human Monk | Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1 |
| Autumn's Veil | G | Instant | Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. |
| Island Sanctuary | 1W | Enchantment | If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk. |
| Soulstealer Axe | 1 | Artifact — Equipment | Equipped creature has trample. Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage. Equip {2} |
| Unnatural Moonrise | RG | Sorcery | It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| The Sea Devils | 2G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls. |
| Shatterstorm | 2RR | Sorcery | Destroy all artifacts. They can't be regenerated. |