Card Codex

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17 May 2024: Card library updated.

Gauntlets of Chaos

5 · Artifact

{5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.

Similar cards

Color identity:
NameManaTypeText
Emrakul, the World Anew 12Legendary Creature — Eldrazi When you cast this spell, gain control of all creatures target player controls. Flying, protection from spells and from permanents that were cast this turn When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control. Madness—Pay six {C}. 12/12
Squandered Resources BGEnchantment Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Enchantmentize 3UEnchantment — Aura Enchant creature or enchantment Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
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Braids, Cabal Minion 2BBLegendary Creature — Human Minion At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. 2/2
Buried in the Garden 2GWEnchantment — Aura Enchant land When Buried in the Garden enters the battlefield, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Out of the Way 3UInstant This spell costs {2} less to cast if it targets a green permanent. Return target nonland permanent an opponent controls to its owner's hand. Draw a card.
Dismantle 2RSorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Mischievous Pup 2WCreature — Dog Flash When Mischievous Pup enters the battlefield, return up to one other target permanent you control to its owner's hand. 3/1
Calming Verse 3GSorcery Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
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