M:tG card similarity search
3B · Creature — Zombie
Whenever another creature you control dies, put a +1/+1 counter on Gavony Unhallowed. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Lisette, Dean of the Root | 2GG | Legendary Creature — Human Druid | Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4 |
Font of Agonies | B | Enchantment | Whenever you pay life, put that many blood counters on Font of Agonies. {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature. |
Dark Impostor | 2B | Creature — Vampire Assassin | {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. 2/2 |
Twins of Maurer Estate | 4B | Creature — Vampire | Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/5 |
Phyrexian Marauder | X | Artifact Creature — Phyrexian Construct | Phyrexian Marauder enters the battlefield with X +1/+1 counters on it. Phyrexian Marauder can't block. Phyrexian Marauder can't attack unless you pay {1} for each +1/+1 counter on it. 0/0 |
Necropede | 2 | Artifact Creature — Phyrexian Insect | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When Necropede dies, you may put a -1/-1 counter on target creature. 1/1 |
Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
Bane of Progress | 4GG | Creature — Elemental | When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. 2/2 |
Rotlung Reanimator | 2B | Creature — Zombie Cleric | Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token. 2/2 |
Snarling Gorehound | B | Creature — Dog | Menace Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/1 |