M:tG card similarity search
1B · Sorcery
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Name | Mana | Type | Text |
---|---|---|---|
Compelled Duel | 1G | Sorcery | Target creature gets +3/+3 until end of turn and must be blocked this turn if able. |
Emergent Growth | 3G | Sorcery | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. |
Zephyr Winder | 1U | Creature — Elemental | Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. 2/1 |
Soul Seizer | 3UU | Creature — Spirit | Flying When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls. 1/3 |
Excogitator Sphinx | 2UU | Creature — Sphinx Detective | Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4 |
Glade Watcher | 1G | Creature — Elemental | Defender Formidable — {G}: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater. 3/3 |
Wakestone Gargoyle | 3W | Creature — Gargoyle | Defender, flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender. 3/4 |
Ferocification | 2R | Enchantment | At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn. |
Mirkwood Trapper | 1GU | Creature — Elf Scout | Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. 1/4 |
Daxos of Meletis | 1WU | Legendary Creature — Human Soldier | Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2 |