Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gearsmith Guardian

5 · Artifact Creature — Construct

Gearsmith Guardian gets +2/+0 as long as you control a blue creature. 3/5

Similar cards

Color identity:
NameManaTypeText
Mouth to Mouth 3USorcery Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Huatli, Radiant Champion 2GWLegendary Planeswalker — Huatli [+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. [−1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. [−8]: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." Loyalty 3
Goblin Piledriver 1RCreature — Goblin Warrior Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin. 1/2
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Kiyomaro, First to Stand 3WWLegendary Creature — Spirit Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand. As long as you have four or more cards in hand, Kiyomaro has vigilance. Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life. */*
Rayami, First of the Fallen 1BGULegendary Creature — Vampire If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. 5/4
Carrion Wall 1BBCreature — Wall Defender (This creature can't attack.) {1}{B}: Regenerate Carrion Wall. 3/2
Living Wall 4Artifact Creature — Wall Defender (This creature can't attack.) {1}: Regenerate Living Wall. 0/6
Brainstealer Dragon 5BBCreature — Dragon Horror Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. 6/6
Greenhilt Trainee 3GCreature — Elf Warrior {T}: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater. 2/3
Page 418