Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Geier Reach Sanitarium

· Legendary Land

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Similar cards

Color identity:
NameManaTypeText
Nahiri, the Harbinger 2RWLegendary Planeswalker — Nahiri [+2]: You may discard a card. If you do, draw a card. [−2]: Exile target enchantment, tapped artifact, or tapped creature. [−8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step. Loyalty 4
Sisters of the Flame 1RRCreature — Human Shaman {T}: Add {R}. 2/2
Sunastian Falconer 3RGLegendary Creature — Human Shaman {T}: Add {C}{C}. 4/4
Bident of Thassa 2UULegendary Enchantment Artifact Whenever a creature you control deals combat damage to a player, you may draw a card. {1}{U}, {T}: Creatures your opponents control attack this turn if able.
Chambered Nautilus 2UCreature — Nautilus Beast Whenever Chambered Nautilus becomes blocked, you may draw a card. 2/2
Opaline Sliver 1WUCreature — Sliver All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card." 2/2
Jace Reawakened UULegendary Planeswalker — Jace You can't cast this spell during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [−6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. Loyalty 3
Eye of Vecna 2Legendary Artifact When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
Conjurer's Bauble 1Artifact {T}, Sacrifice Conjurer's Bauble: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
Resilient Wanderer 2WWCreature — Human Nomad First strike Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn. 2/3
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