Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Geier Reach Sanitarium

· Legendary Land

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Similar cards

Color identity:
NameManaTypeText
Down 3BSorcery Target player discards two cards. Fuse (You may cast one or both halves of this card from your hand.)
Four Knocks 2WEnchantment Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) At the beginning of your precombat main phase, draw a card.
Sarulf's Packmate 3GCreature — Wolf When Sarulf's Packmate enters the battlefield, draw a card. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3
Tranquil Path 4GSorcery Destroy all enchantments. Draw a card.
Rare-B-Gone 2BRSorcery Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.
Generous Stray 2GCreature — Cat When Generous Stray enters the battlefield, draw a card. 1/2
Assassin's Strike 4BBSorcery Destroy target creature. Its controller discards a card.
Diviner of Fates WUBCreature — Cephalid Wizard When Diviner of Fates enters the battlefield, it connives. Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn. 2/3
Skullslither Worm 3BCreature — Worm When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. 3/3
Trade Secrets 1UUSorcery Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Page 69