Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Geist of the Lonely Vigil

1W · Creature — Spirit Cleric

Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3

Similar cards

Color identity:
NameManaTypeText
Rubblebelt Recluse 4RCreature — Ogre Berserker Rubblebelt Recluse attacks each combat if able. 6/5
Spirit of the Night 6BBBLegendary Creature — Demon Spirit Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. 6/5
Scalding Salamander 2RCreature — Salamander Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1
Chitinous Crawler 2BBCreature — Insect Horror At the beginning of combat on your turn, choose target creature card in your graveyard. Conjure a duplicate of it into your graveyard. Descend 8 — Exile a permanent card from your graveyard: You may play it. Activate only as a sorcery and only if there are eight or more permanent cards in your graveyard. 4/4
Barricade Breaker 7Artifact Creature — Juggernaut Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Barricade Breaker attacks each combat if able. 7/5
Narset, Enlightened Master 3URWLegendary Creature — Human Monk First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs. 3/2
Sprinting Warbrute 4RCreature — Ogre Berserker Sprinting Warbrute attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/4
Bloodrock Cyclops 2RCreature — Cyclops Bloodrock Cyclops attacks each combat if able. 3/3
Earthshaker 4RRCreature — Spirit Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying. 4/5
Thran Portal Land — Gate Thran Portal enters the battlefield tapped unless you control two or fewer other lands. As Thran Portal enters the battlefield, choose a basic land type. Thran Portal is the chosen type in addition to its other types. Mana abilities of Thran Portal cost an additional 1 life to activate.
Page 58