M:tG card similarity search
3WW · Creature — Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */*
| Name | Mana | Type | Text | 
|---|---|---|---|
| Nightmare | 5B | Creature — Nightmare Horse | Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */* | 
| Call the Cavalry | 3W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. | 
| Train Troops | 4W | Sorcery — Adventure | Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.) | 
| Knight Watch | 4W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. | 
| Spectral Reserves | 3W | Sorcery | Create two 1/1 white Spirit creature tokens with flying. You gain 2 life. | 
| Person of Interest | 3R | Creature — Human Rogue | When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) 2/2 | 
| Queen's Commission | 2W | Sorcery | Create two 1/1 white Vampire creature tokens with lifelink. | 
| Triplicate Spirits | 4WW | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 white Spirit creature tokens with flying. (They can't be blocked except by creatures with flying or reach.) | 
| Imaginary Friends | 1W | Sorcery — Arcane | Create three 0/0 white Spirit creature tokens with flying. | 
| Spectral Procession | 2/W2/W2/W | Sorcery | Create three 1/1 white Spirit creature tokens with flying. |