M:tG card similarity search
W · Snow Enchantment — Aura
Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Killer Whale | 3UU | Creature — Whale | {U}: Killer Whale gains flying until end of turn. 3/5 |
| Belt of Giant Strength | 1G | Artifact — Equipment | Equipped creature has base power and toughness 10/10. Equip {10}. This ability costs {X} less to activate, where X is the power of the creature it targets. |
| Stigma Lasher | RR | Creature — Elemental Shaman | Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game. 2/2 |
| Genju of the Realm | WUBRG | Legendary Enchantment — Aura | Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand. |
| Calix, Destiny's Hand | 2GW | Legendary Planeswalker — Calix | [+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [−3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [−7]: Return all enchantment cards from your graveyard to the battlefield. Loyalty 4 |
| Whiptongue Frog | 2U | Creature — Frog | {U}: Whiptongue Frog gains flying until end of turn. 1/3 |
| Gremlin Infestation | 3R | Enchantment — Aura | Enchant artifact At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller. When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token. |
| Runesword | 6 | Artifact | {3}, {T}: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead. |
| Urborg Phantom | 2B | Creature — Spirit Minion | Urborg Phantom can't block. {U}: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn. 3/1 |
| Cobalt Golem | 4 | Artifact Creature — Golem | {1}{U}: Cobalt Golem gains flying until end of turn. 2/3 |