M:tG card similarity search
W · Snow Enchantment — Aura
Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)
Name | Mana | Type | Text |
---|---|---|---|
Passwall Adept | 1U | Creature — Human Wizard | {2}{U}: Target creature can't be blocked this turn. 1/3 |
Fae Flight | 1U | Enchantment — Aura | Flash Enchant creature When Fae Flight enters the battlefield, enchanted creature gains hexproof until end of turn. Enchanted creature gets +1/+0 and has flying. |
Gutter Shortcut | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. | |
Stalking Tiger | 3G | Creature — Cat | Stalking Tiger can't be blocked by more than one creature. 3/3 |
Treetop Rangers | 2G | Creature — Elf Ranger | Treetop Rangers can't be blocked except by creatures with flying. 2/2 |
Shifting Sliver | 3U | Creature — Sliver | Slivers can't be blocked except by Slivers. 2/2 |
Mammoth Harness | 3G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn. |
Lurker | 2G | Creature — Beast | Lurker can't be the target of spells unless it attacked or blocked this turn. 2/3 |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Sundial of the Infinite | 2 | Artifact | {1}, {T}: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |