Card Codex

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17 May 2024: Card library updated.

Gelid Shackles

W · Snow Enchantment — Aura

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)

Similar cards

Color identity:
NameManaTypeText
Temporal Isolation 1WEnchantment — Aura Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature.
Azorius First-Wing WUCreature — Griffin Flying, protection from enchantments 2/2
Renegade Tactics RSorcery Target creature can't block this turn. Draw a card.
Stun 1RInstant Target creature can't block this turn. Draw a card.
Vow of Flight 2UEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Demonic Vigor BEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.
Squee's Embrace RWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand.
Spirit Link WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Vampiric Link BEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Lightform 1WWEnchantment When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.
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