Card Codex

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17 May 2024: Card library updated.

Gempalm Sorcerer

2U · Creature — Human Wizard

Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Karametra's Blessing WInstant Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Shoving Match 2UInstant Until end of turn, all creatures gain "{T}: Tap target creature."
Wildheart Invoker 2GGCreature — Elf Shaman {8}: Target creature gets +5/+5 and gains trample until end of turn. 4/3
Awaken the Bear 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Brute Strength 1RInstant Target creature gets +3/+1 and gains trample until end of turn.
Colossus RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Colossal Might RGInstant Target creature gets +4/+2 and gains trample until end of turn.
Confidence from Strength 2GSorcery Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Crash the Ramparts 2GInstant Target creature gets +3/+3 and gains trample until end of turn.
Fanatical Fever 2GGInstant Target creature gets +3/+0 and gains trample until end of turn.
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