Card Codex

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17 May 2024: Card library updated.

Gemstone Caverns

· Legendary Land

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Similar cards

Color identity:
NameManaTypeText
Undiscovered Paradise Land {T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Zoetic Cavern Land {T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Toxicrene 3GCreature — Tyranid Reach, deathtouch Hypertoxic Miasma — All lands have "{T}: Add one mana of any color" and lose all other abilities. 2/4
Plaza of Harmony Land When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.
Urza's Tower Land — Urza's Tower {T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Copper Myr 2Artifact Creature — Myr {T}: Add {G}. 1/1
Gold Myr 2Artifact Creature — Myr {T}: Add {W}. 1/1
Iron Myr 2Artifact Creature — Myr {T}: Add {R}. 1/1
Leaden Myr 2Artifact Creature — Myr {T}: Add {B}. 1/1
Palladium Myr 3Artifact Creature — Myr {T}: Add {C}{C}. 2/2
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