Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Genasi Rabble-Rouser

1R · Creature — Elemental Shaman

Double team {1}{R}: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Mist Dancer 4UCreature — Merfolk Wizard Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Chandra, Novice Pyromancer 3RLegendary Planeswalker — Chandra [+1]: Elementals you control get +2/+0 until end of turn. [−1]: Add {R}{R}. [−2]: Chandra, Novice Pyromancer deals 2 damage to any target. Loyalty 5
Big Play 1GInstant Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
A-Umara Mystic 1URCreature — Merfolk Wizard Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
Misunderstood Trapeze Elf Stickers {TK}{TK} — Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost. {TK}{TK}{TK} — Hexproof {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 6/6
Mise UInstant Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
Furgul, Quag Nurturer 2BGLegendary Creature — Elf Shaman At the beginning of your end step, conjure a card named Slimy Dualleech onto the battlefield if you control no Leeches. Otherwise, put a +1/+1 counter on each Leech you control. {T}, Sacrifice a creature: Add an amount of {G} equal to the sacrificed creature's power. 2/4
Intimidation 2BBBEnchantment Creatures you control have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Essence of Antiquity 3WWArtifact Creature — Golem Disguise {2}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them. 1/10
Swell of Growth 1GInstant Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Page 228