M:tG card similarity search
1R · Creature — Elemental
{T}, Sacrifice Generator Servant: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Circle of Dreams Druid | GGG | Creature — Elf Druid | {T}: Add {G} for each creature you control. 2/1 |
Cunning Sparkmage | 2R | Creature — Human Shaman | Haste {T}: Cunning Sparkmage deals 1 damage to any target. 0/1 |
Vulshok Sorcerer | 1RR | Creature — Human Shaman | Haste {T}: Vulshok Sorcerer deals 1 damage to any target. 1/1 |
Aurelia, Exemplar of Justice | 2RW | Legendary Creature — Angel | Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. 2/5 |
Coal Stoker | 3R | Creature — Elemental | When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}. 3/3 |
Engineered Explosives | X | Artifact | Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives. |
Kindred Denial | 2UU | Instant | Counter target spell. Seek a card with the same mana value as that spell. |
Vodalian Arcanist | 1U | Creature — Merfolk Wizard | {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3 |
Eiganjo Uprising | XRW | Sorcery | Create X 2/2 white Samurai creature tokens with vigilance. They gain menace and haste until end of turn. Each opponent creates X minus one 2/2 white Samurai creature tokens with vigilance. |
Goblin Skycutter | 1R | Creature — Goblin Warrior | Sacrifice Goblin Skycutter: It deals 2 damage to target creature with flying. That creature loses flying until end of turn. 2/1 |